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December 16th, 2009 by Johnathan Kreuller | No Comments | Filed in World of Warcraft

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Thinking of playing Warcraft, but don’t want to play the same thing as everybody else? A decent place to start is the warrior class, its simple enough to get into easily, and can still function in whichever roles you pursue. Before you roll your warrior, you should first give each of the races of a look over; it can have a pretty big impact on your endgame playing. I’ll go over the Alliance races here.

Humans, as a race, are very balanced. Their useable ability is Every Man for Himself, the PvP trinket as a built in ability. This allows for an extra trinket endgame, but far before then you’ll be using your PvP trinket before others can get theirs. The humans also have bonus expertise with swords and maces, two common weapons, making your more effective at both damage output and holding threat. Perception is a really useful skill in PvP, allowing you y o see stealthed enemies from farther away, taking just a bit from their edge. The last thing to mention is their bonus to reputation gains, particularly useful endgame.

The Dwarven race is also balanced for warriors, starting with Stoneform. The skill increases armor by 10% and drops all bleeds and poisons, both aspects come in handy, for tanking and for PvP. Next thing is the bonus to mace expertise. This is the same as from Humans, very useful for gearing endgame, and helping increase damage and threat gain. I’ve never found the bonus to gun criticals to be very useful myself, but it could be a decent way to gain some quick threat on a pull. Resistance to frost is decent. Treasure finding isn’t as good as it sounds, but it can help you get and extra gold now and again.

Gnome racials are more PvP oriented. The main ability, Escape Artist, drops movement impairing effects from you. This has its obvious uses for PvP, but it can help the tank pull mobs away from the healers and ranged dps in a raid or instance. The bonus to engineering is nice; engineering is a great profession in both PvP and PvE. Arcane resistance isn’t bad. A racial no listed on the list is the Gnomes size, they’re harder to target in PvP, where each second counts.

Night Elves are balanced, more geared towards tanking and PvP. The main ability Shadowmeld has more use in PvP endgame, letting you get out of sight, in battlegrounds this can ensure your survival. They have a bonus to evasion, which ic handy in PvP again, but even nice in tanking, when you need every point you can get. Wisp form makes leveling faster, keeping corpse run times down.

The Draenei racials don’t making you more effective at anything in particular, but make the whole experience generally easier. Gift of the Naaru can keep you alive in a pinch while leveling, while tanking, and in PvP too. It’s a good ability, and should probably be used if you’re even considering it. The bonus to Jewelcrafting is nice because the profession is really useful for making gold and even gearing. The shadow resist isn’t bad. Heroic Presence is awesome, a passive bonus to hit for the entire party.

All in all, the Alliance races have many solid choices for warriors. Remember your role in the situation, get good gear, and you’re well on your way to being a dominating force in whatever you bring your warrior too. Have fun with it, and don’t stand in the fire!

Wanting more WoW tips and info? Be sure to read my review of the iDemise Leveling Guide, or Be sure to read my farming guide for Warrior Gold.

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